Independence rock oregon trail game
The tension among the bullwhackers and the absence of his friend must have been extraordinarily distracting and may explain an uncharacteristic omission, as Jackson does not even mention Independence Rock in his journal. It is generally believed that Independence Rock received its name from the fact that an early fur trading caravan had camped there on July 4, Messages were also left marked on the rock for those coming along in later trains, and many of these names and notations are still visible on protected surfaces.
William Henry Jackson is known to have revisited Independence Rock on at least two occasions. In , four years after his bullwhacking experience Jackson returned to Independence Rock as a member of the Hayden Survey. An enigmatic notation on the back of this photograph reads, "Mexican Central R.
Holmes, Mrs. Q: What is the hardest way to beat this game? GUIDE 6. A: Do not attempt to ford any river that is over 3 feet in depth. Look up the name of the affliction, or "Diseases. A: Be a doctor with a small party, start in April, set rations to filling, pace at strenuous or steady, and keep your inventory stocked.
A: Be a teacher with a full party, starting in August. Don't buy any bullets. A: Waterfalls, mountains, and other landmarks that weren't included in the game. Read the Guide section for a deeper understanding of the terrain. A: Of course. Your covered wagon, pulled by a team of oxen, will travel from Independence, Missouri, to the fertile Willamette Valley of the Oregon Territory--a journey of approximately 2, miles. Before you set off on the trail, you must register your name, the names of the members of your wagon party, and your occupation.
After that, you'll need to buy supplies and make other important decisions. Good Luck! There can only be one leader, and up to four party members. You won't get any bonuses for it, but your party is less likely to die. The hardest occupation is teacher. With teacher, you have to make some serious sacrifices and often times, your score won't turn out any better, because even though you have a higher bonus multiplier, you have a lot less stuff to be considered for your final score.
For your first few times through, complete the game with a doctor. If you're up for more of a challenge, either buy fewer supplies in the beginning, or switch to a more difficult occupation, like teacher. This is where you stock up with everything you need to start your journey on the trail. And you'll need plenty of flour, sugar, bacon, coffee, and other types of food.
I suggest you start out with at least pounds for each person in your party' 'You'll need good, warm clothing, especially for the mountains. I recommend taking at least 2 sets of clothing per person. You'll need ammunition, too. Each box of ammunition contains 20 bullets. Wagon Wheels, axles, and tongues are liable to break along the way. If you're unable to repair a broken wagon, you'll be in big trouble! This budget depends on you hunting for food while you're on the trail. Neither of those are surefire golden tickets to completing the game.
Random stuff happens. What works for one game may not work for the next. That's just what I personally buy when I play. If you leave too soon, there won't be much grass for your oxen to eat. You may encounter some very cold weather and late spring snowstorms. But if you leave too late, you may not get to Oregon before winter, which can be very dangerous. If you leave at just the right time, there will be green grass and, for the most part, mild weather.
When do you want to Start? It will be cold in the beginning, but you'll get a rather mild weathered journey from the middle on. You'll get good weather throughout your journey, until possibly the very end, if you rest a lot. Starting in June-August ensures that you'll have to endure a tough winter in the end or middle, depending on how late you start of your journey. It contains information on how to combat certain illnesses, as well as information on significant places and people.
Meager--Meals are small, but adequate. Bare Bones--Meals are very small. Everyone stays hungry, and your health may suffer. I recommend ALWAYS keeping the rations at Filling, unless you need to bump them down because you are dangerously low on food, or you want a challenge.
If you're at a fort, click "Buy" to see what is in stock. Prices increase the farther along the trail you go. You can often get items you need for cheap.
Simply enter the item you wish to trade for, and the number of them, and someone will offer you a trade. If you don't like the trade, you can "Haggle" with them in an attempt to get a better deal. The more haggling you do with a person, the more their prices will slowly be driven up. If you haggle too high, simply exit the trade screen, continue on the trail and distance, as long as you've moved , then attempt to trade again. If you don't know what to do, talk to someone or consult the Guide.
Resting is helpful, but if you do it too much, you'll find yourself traveling through tough winter weather in the end of the game. You take many rests and rarely get very tired. Strenuous--You travel 12 hours a day, starting. You stop to rest only when you must. You finish each day very tired. Grueling--You travel 16 hours a day, starting before sunrise and continuing until dark. You rarely rest and you don't get enough sleep. You finish each day exhausted and your health suffers.
I recommend setting your pace at Strenuous, and if your health is suffering, slow it down. Steady can become too slow if used all the time. Like resting too much, traveling the complete trail on Steady can leave you fighting a tough winter in the end.
Don't use Grueling unless you have good reason to, as it will quickly decrease your party's quality of health and morale. You can shoot the bejeezus out of poor helpless animals.
It's for food, though. Tips for hunting: -Lead your shots. Fire where the animal will be, not where it is. As you can probably tell, it takes a bit of time for your bullet to reach the animal. Leading shots is especially important when shooting birds, which continually move quickly across the screen. A scenery change may produce more wildlife. There is little point in shooting pounds of meat and wasting 17 bullets, so if you're playing a serious game, don't exceed your limit by too much.
If you kill every animal in sight in an area of the trail, you won't be able to find as many animals there if you keep hunting. Disclaimer: I do not know my Oregon Trail animals very well, so if any of these names are incorrect, please contact me caryyoung gmail. Buffalo lbs. Rabbit 2 lbs. Deer 50 lbs. Mallard Duck male 1 lb. Mallard Duck female 1 lb. Canada Goose 2 lb. Caribou lbs.
Bear lbs. It tells you the date, weather, temperature, Distance to next landmark, Distance traveled, pace, rations, pounds of food left, health of the party, wagon weight, and your travel status resting, moving, delayed, stopped.
It is approximately miles long. Its width and depth vary depending on the recent amount of snow melt. Where the Oregon Trail crosses the Kansas River, the average width is feet and the usual depth in the middle is about 4 feet. But be sure to check the conditions when you get there. It is generally a tame river, so fording may be an option.
Never ford a river that is deeper than 3 feet. Caulked wagons can occasionally tip over, so be careful. It's approximately miles long. You'll cross the Big Blue north of the rapids, allowing you to avoid the Little Blue River altogether. Generally, The Big Blue river is over 3 feet, so you should always caulk the wagon. Caulking the wagon is not a guaranteed success, but you have more chance of survival than you would if you forded.
Army post established in near the Platte River. It garrisons cavalry troops who protect settlers and travelers along the Oregon Trail. It was named for Gen. Stephen Kearny often spelled 'Kearney' , who died in after helping establish law and order in the region and serving in the Mexican War" Fort Kearney is early enough in your journey that you don't really need to do anything at it.
If you've already used some spare parts or something, you can have them replaced at the General Store, but otherwise just keep going. It's a spectacular natural formation of solid rock and can be seen from miles around. In fact, you can see it for a whole day as you approach it and another whole day as you leave it behind. If you don't see it at all within a week or so after leaving Fort Kearney, you've probably strayed too far off the trail. You cannot buy anything at Chimney Rock.
Originally called Fort William, it was founded as a fur-trading post in It was renamed for Jacques Laramie, a French trapper who worked in the region earlier in the century. Fort Laramie is an important stop for resting and getting supplies along the trail. This is the place you should probably replace anything you've lost so far. The prices are becoming more expensive, but they're nothing to what you'd pay later on. It's a large natural formation, almost feet tall, made of soft stone into which many travelers and traders have carved their names, initials, or brief messages.
There is no store to buy supplies. Once you've seen everything the people have to say, continue. It marks the halfway point on your journey to Oregon. After South Pass, the trail splits. If you're short on supplies, you should head to Fort Bridger. If the settlers reached Independence Rock way past Independence Day, it portended an even more difficult path ahead of them.
The Wyoming State Historical Society noted many travelers would whoop with joy and celebrate July 4th with gusto at the rock. One settler, Martha Hecox, wrote that while they didn't have fireworks, they sang patriotic songs and had a picnic lunch. It's estimated that almost half a million people passed by Independence Rock over the course of about 30 years, during the heyday of Western expansion, said the Wyoming State Historical Society.
Of these, thousands carved their name or a message onto the rock. Some also painted their inscriptions using axle grease or paint, but the years have erased most of these. The arrival of trains going west eliminated the need to trek through the Oregon trail and, with it, the importance of Independence Rock as a marker in their journey. It now has a footpath surrounding the rock. Several exhibits tell the story of the trails and the people that undertook the dangerous journey west.
You can even see visible ruts on the ground that were made as the wagons passed through, and of course, the inscriptions the settlers left behind. Visitors can also hike up Independence Rock, though the Parks Service asks people to avoid stepping on the oldest inscriptions, since these are already fading.
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